Madmoo Jackpot

 

Daily ranking and its prize pool

Daily ranking will be valid only in normal speed worlds (not speed and ultra speed worlds); The daily ranking will be determined in the same way as the current clan ranking – the daily progress of players will be measured (the XP from the beginning of the day will be compared to the XP at the end of the day – the difference will determine the daily coefficient). Prize pool: the first 1000 players from every world will win prizes, as follows:

Position in rankings Prize (euro)
1-10 place 20
11-20 place 18
21-30 place 16
31-40 place 14
41-50 place 12
51-60 place 10
61-70 place 8
71-80 place 6
81-90 place 3
91-100 place 1
101-300 place 0.7
301-500 place 0.5
501-700 place 0.3
701-1000 place 0.1
   

Prizes from the daily rankings are virtual and can be turned into real cash, only if the player qualifies for the final event and reaches top 50 in their rankings.

 

Player's account and cash rankings:

Prizes from daily rankings are put in the player's account; The cash ranking will include all players from all normal worlds in each country and will be shown at the gate of the game as well as on the page with all rankings in-game; Every 3 months the best players from the cash rankings in each country qualify for the final event.

 

Final event:

It is organized in every three months and the best players from all countries take part in it (10 000 players). It continues for 1 week and the purpose is to determine and reward the best of the best players worldwide; top 50 players take a share of the prize pool (10 000 EUR) as follows:

Position Percentage of prize pool (10 000 EUR) Maximum ammount (EUR)
1 21 2100
2 17 1700
3 14 1400
4 8 800
5 5 500
6-10 2 200
11-20 1 100
21-30 0.8 80
31-40 0.5 50
41-50 0.2 20

 

The Final Event is going to start on 10th May, at 12:00 CET, and is going to finish

on 17th May, at 12:00 CET

  •   The players could take the whole amount, only if they earned it in their account through the daily rankings. If some players didn't gathered enough money, the rest is distributed to the top 50 players in equal shares ( Example: player A finishes second (1700 EUR prize), but has only 1200 in his account. This means the other 500 EUR are given to the top 50 players and each one gets 10 EUR.)
  • If players have more money on their account, the won't be able to get it (this means the prize pool of 10 000EUR won't be passed).
  • If some players doesn't have enough money in their accounts and can't take their full prizes and other have more money than their prize, the rest of the money of the first group of players is distributed to the second group of players. For example: player A has to take 2100EUR, but has only 1800EUR in his account. Player B has 2000EUR in his account, but has to take 1700EUR only. The 300 EUR rest from Player A are given to Player B.
  • Players keep their earnings for the next final event, except for the money they won in the last event.
  • In order to receive the prizes from the Final Event, the user must be atleast 18 years old. If younger, a parent could be the receiver.

 

Special features of the Final event world:


  * les joueurs commencent avec 5 châteaux au hasard sur les 4 côtés de la carte + 1 château dans le milieu.

    * la carte est plus grande - 300X300;
    * aucun support des marches, transporte, aucune recrue, aucun conseiller;
    * tous les joueurs sont VIP;
    * multilanguage - anglais/ francais
    * bâtiments et ressources. 10 fois plus vite que normalement;
    * former d'unités. 100 plus vite;
    * améliorations - 10 plus vite
    * vitesse des marches : 2 fois plus vite;
    * options payées: achetez des ressources, terminez la construction, les rituels peuvent être exécutés une fois chaque heure par château ;
    * promotion des credits : 50% plus de credits au même prix.
    * les rituels donnent les primes suivantes et fixes :  10 monnaies d'or pour 50 Archers Bandits; 30 monnaies d'or pour 250 Arbalète; 100 monnaies d'or pour 250 Cavalerie Lourde.
    * les joueurs deviennent inactifs après 24 heures
    * aucune protection, aucune mode de vacances
    * aucun classement par semaine ( le monde est 7 jours seulement)
    * les joueurs ne peuvent pas abbandoner des châteaux
    * les capitaux ne sont pas actifs, tous les châteaux peuvent être conquis
    * aucun château noir
    * les joueurs commencent avec 300 monnaies d'or
    * aucune limite pour heures en ligne
    * cadeau de 100 Archers Bandits au debut
    * aucun redémarrage du compte
    * les joueurs qui ont perdu leurs châteaux restent dans le jeu, mais recommencent avec seulement un nouveau château
    * aucun conseiller
    * aucune dynastie, aucun commerce, aucun clan
    * seulement guerre et batailles :)

 

Important - players from USA are not eligible for the Madmoo Jackpot