Every night in the game to 3% of the players will happen random events. They could be positive or negative.
All of the events will happen to a RANDOM CASTLE of the player. This means that no matter if you have a capital or not, the event could happen in every one of your castles. Please, pay attention to this - if the event is for GAINED resources, it is added to/reduced from the production for the last 5 hours. If it is about STORED resources, it is added to/reduced from the resources, that are in the castle's warehouse in the time of the event.
Here's a list with short descriptions and results of the events:
- Event: Rain (positive)
Message: "Thanks to the good weather conditions this year, the yield of the farms is bigger. My Lord, our food production was X% richer tonight.."
Result: +15-50% more food GAINED.
- Event: Drought (negative)
Message "Because of the heats this season the yield of the farms is significantly lower. My L ord, the food production was X% lower tonight."
Result: -15-50% less food GAINED.
- Event: Treasure (positive)
Message: "God is obviously kindly disposed to you, My Lord. The villagers found an ancient treasure nearby your castle. You have 50 coins more.
Result: 50 coins added to the player's account
- Event: Plague (negative)
Message: "My Lord, the plague, that is torturing our lands, took more victims: X victims."
Result: 10-30% from random unit dies.
- Event: Mercenaries (positive)
Message: " My Lord, we've managed to hire some passing by lumbermen. Today, we will be able to gather X% more wood."
Result: +15-50% wood Gained.
- Event: Deserters (negative)
Message: "My Lord, the lumbermen we hired have gone to work for another ruler. There's no one to work in the forest, that is why today our food production is X% lower."
Result: -15-50% less wood GAINED.
- Event: New ledge (positive)
Message: "My Lord, we have wonderful news – new ledges were found in your lands. Today, we will be able to dig X% more iron."
Result: +15-50% more Iron GAINED.
- Event: Strike (negative)
Message: "My Lord, we have bad news for you – the miners are unsatisfied with the low food rations they get and today they've organized a strike. Because of it we've gathered X% less iron."
Result: -15-50% less iron GAINED.
- Event: Merchants (positive)
Message: "My Lord, merchants from distant lands passed your land. We've managed to sell them some of our loads. The deals were very profitable and we've won X% gold"
Result: +15-50% more gold GAINED.
- Event: Repair (negative)
Message: "My Lord, the roads in our lands are very bumpy and the peasants are unsatisfied. We had to repair them, which cost us X% from our gold"
Result: -15-50% less gold GAINED .
- Event: Matchmaker (positive)
Message: "My Lord, the father of your son-in-law/daughter-in-law wants to honour you. Today arrives a carravan with many gifts and gold."
Result: +15-50% more STORED gold .
- Event: Dynasty (negative)
Message: "“My Lord, the time has come to honour the parents of our son-in-law/daughter-in-law – this marriage is very important for our politics. We'll send them a lot of gifts and X% of our gold“
Result: -15-50% less STORED gold.
- Event: Old equipment (positive)
Message: "Our troops must be well prepared, my L ord, we've renewed the equipment of your army with better armours and weapons. From the remaking of them there's X% iron left and it's stored in the castle."
- Result: +15-50% more STORED iron.
- Event: New equipment (negative)
Message: "Our troops must be well prepared, my Lord, we have to renew the equipment of your army with better armours and weapons. This will cost us X% from the iron in the castle."
Result: -15-50% less STORED iron.
- Event: Terrain (positive)
Message: "My Lord, we had to cut the little forest at the Southern part of your castle, because we need more land for sewing. The peasants did a great job and now X% wood is stored in the castle."
Result: +15-50% more STORED wood.
- Event: Gates (negative)
Message: "My Lord, the four gates of our castle are old and rotten. For your safety we've rebuilt them and that cost us X% from our wood supplies.."
Result: -15-50% less STORED wood.
- Event: Hunt (positive)
Message: "My Lord, your woods are full of game and there's plenty of fish in the rivers. Yesterday's Khan hunt was very successful and now you have X% more food in the castle."
Result: +15-50% more STORED food.
- Event: Feast (negative)
Message: "The feast for your birthday will be remembered for years, my Lord. There wasn't a guest left unsatisfied, but that cost us X% from our food supplies."
Result: -15-50% less STORED food.
- Event: Master (positive)
Message: "The master, that came to our castle yesterday is very famous, my Lord. He wanted to prove his skill and by building a mine"
Result: + 1 level of one of the following buildings - Gold mine, Iron mine, Lumberjacks or Dwellings
- Event: Fire (negative)
Message: "My Lord, there was a fire in our castle. We've managed to bring it under control with minor losses – the mine X got destroyed. "
Result: +-1 level of one of the following buildings - Gold mine, Iron mine, Lumberjacks or Dwellings .
- Event: Heir (positive)
Message: Оh happy day my Lord, your beautiful wife gave life to your heir, may God bless him."
Result: + 1 child.
- Event: Taxes (negative)
Message: “My Lord, the taxes are too high recently, the food isn't enough and the noblemen are just feasting and have forgotten to take care of their people. The loyalty of the peasants is X% lower.“
Result: 2000 loyalty of the castle Important: If the castles has less than 4000 loyalty, the event won't have any effect on it.).
- Event: Spies (positive)
Message: "The enemy never sleeps, my Lord, but our troops are careful too. We've captured X enemy spies and they decided to stay loyal to you and are serving as Quickwalkers. "
Result: + Х Quickwalkers.
- Event: Old Warrior (negative)
Message: "In the last battles we've lost too many experienced warriors, my Lord. There's no one to teach the new recruitments. The level of random unit type is lowered to Х. "
Result: - 1 upgrade level of random unit .
- Event: Veteran (positive)
Message: "Your glory of a great leader is known all over the KhanWars lands, my Lord. That is why you shall see your enemies without paying for that. "
Result: + 20 days VIP