Developing this building gives the following bonuses:
|Castle lv||clan points per hour||resources production increase||unit training speed increase||knight prestige gain increase|
The required buildings for developing each level of the castle are as follows:
|Castle lvl||Required Buildings|
|1||No required buildings|
|2||Blacksmith 4 lvl, Marketplace 4lvl Wall 4lvl|
|3||Blacksmith 8 lvl, Marketplace 8lvl Wall 6lvl|
|4||Blacksmith 12lvl, Marketplace 11lvl, Wall 8lvl|
|5||Blacksmith 15lvl, Marketplace 14lvl, Wall 10lvl|
|6||Blacksmith 16lvl, Marketplace 17lvl, Wall 12lvl|
|7||Blacksmith 17lvl, Marketplace 19lvl, Wall 14lvl|
|8||Blacksmith 18lvl, Marketplace 21lvl, Wall 16lvl|
|9||Blacksmith 19lvl, Marketplace 23lvl, Wall 18lvl|
|10||Blacksmith 20lvl, Marketplace 25lvl, Wall 20lvl|
Other function of the Castle is the possibility to hire a knight level 10 in case you have not reached the maximum amount of knights for your account. By using the slider you can determine the amount of simoultaneous attack and support marches that you can send. The options are from 1 to 30;
- Every level reduces the gain of Food by 0.5%
The maximum allowed number of Attacks + Supports Marches is also increased by Hero Items and nation bonuses of some races ( +20% more marches than the Castle workers allows for the current level for Byzantines, Japanese, Persians);
Amount of map objects allowed depending on castle level
The max number of resource mines and coin mines you can own is 5 per city. Castle building level limits the max number from 1 to 5 for each 2 levels upgraded. Note that the maximum amount allowed is the sum of the objects allowed for each castle you own.
Castle lv 1-2: 1 map location possible
Castle lv 3-4: 2 map locations possible
Castle lv 5-6: 3 map locations possible
Castle lv 7-8: 4 map locations possible
Castle lv 9-10: 5 map locations possible
Opportunity to hire an army from Castle, as follows:
|1-6||Double resource / 25 coins/ 4 stars||80% up to 400 Population|
|7-12||Double resource/ 50 coins/ 8 stars||70% up to 1000 Population|
|13-18||Double resource/ 100 coins/ 17 stars||60% up to 2000 Population|
|19-36||Double resources/ 200 coins/ 35 stars||50% up to 4500 Population|
The Army number is determined by the Army lost in a Battle as a Defender of a Castle in the past 48 hours (player hires the same type of Units as the ones they lost). When this option is used, all loss records are deleted. When a Castle is overtaken, loss records are deleted.
When a Castle's marches level is set, it applies to all the player's Castles.
Number of Attacks and Supports also applies to all the player's Castles.
A player can't reduce the level of their Castle if the player has more active Marches than the desired lower level of the Castle allows.