Motivation Types

Motivation is an option that helps you do things faster or more efficiently. In Khan Wars you can Motivate your Marches for Speed and Loyalty reducing. Each one of these Motivation options gives you some advantage over your enemy and helps you in some of the Battles.

IMPORTANT:

Returning a Motivated march gives you back up to 90% of the spent Coins on Motivations.

The Canceled Motivation gives you back the following amounts of Coins:

  • if the March is returned in the first 10% of the March distance, the player gets 90% of the Coins back;
  • if the March is returned in the 11-20% of the March distance, the players gets 80% of the Coins back;
  • if the March is returned in the 21-30% of the March distance, the players gets 70% of the Coins back;
  • if the March is returned in the 31-40% of the March distance, the players gets 60% of the Coins back;
  • if the March is returned in the 41-50% of the March distance, the players gets 50% of the Coins back;
  • if the March is returned in the 51-60% of the March distance, the players gets 40% of the Coins back;
  • if the March is returned in the 61-70% of the March distance, the players gets 30% of the Coins back;
  • if the March is returned in the 71-80% of the March distance, the players gets 20% of the Coins back;
  • if the March is returned in the 81-90% of the March distance, the players gets 10% of the Coins back;
  • if the March is returned after 90% of the distance has been completed, there are no Coins back.

Marches Speed Motivation:

Using this option increases the speed of your army and thus reduces the time needed to reach the target. The Speed Motivation can be used for Attack, Spying, Transfer, Support and Trading marches. The maximum Speed Motivation you can apply to your Army depends on the distance to the target:

  • If the standard March time is less than 30 minutes, you can Motivate your troops to reduce travel time by up to 20%.
  • If the standard March time is more than 30 minutes, you can Motivate your troops to reduce travel time by up to 50%.

IMPORTANT: Speed motivation will not affect the return of a Multiple-target march (from the last target to the home Castle or from the moment the player returns the march manually to the home Castle).

Motivation of Loyalty reducing:

Using this option increases the amount of Loyalty the attacker's Noblemen are able to reduce in a Battle.

  • 20 Coins - The maximum Loyalty reduced by the Attack raises from 2000 to 2300. Every Nobleman reduces from 300 to 650 Loyalty.
  • 50 Coins - The maximum Loyalty reduced by the Attack raises from 2000 to 2600. Every Nobleman reduces from 350 to 700 Loyalty.
  • 70 Coins - The maximum Loyalty reduced by the Attack raises from 2000 to 3000. Every Nobleman reduces from 400 to 800 Loyalty.

IMPORTANT:

Even if you Motivate the march by the 70 Coins option, your Noblemen could reduce 450 Loyalty each. This could happen also in unmotivated Marches. The only sure thing is that the Noblemen won't reduce less than 400 Loyalty, which is 100 more than the minimum of the unmotivated Attacks.

Back to Top